Raziel is part of the Legacy of Kain franchise. My input in this project was strictly Sculpting, Painting and Rendering. This project was non-profit and was not commissioned.
Raziel is one of my favorite protagonists. His design is among the greatest in videogame history (personal opinion) and the character was well developed thanks to an amazing story and great voice acting.
This sculpt was made in Mudbox, and was not meant to be used in a game. The technique I wanted to test was to have lots of sharp lines. Therefore the muscles are well defined and appear almost cartoonish. This fit with the Soul Reaver games, which were always borderline cartoon or semi-realistic.
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