The Tachikoma is part of the Ghost in the Shell franchise. My input in this project was strictly Modelling and Rigging. This project was non-profit and was not commissioned.
This project was made in 3DS-MAX with little regard for the model itself. The purpose of this project was to create a fully functional, mechanical rig.
The Tachikoma is a hyperactive vehicle/robot from the Ghost in the Shell series (Stand-Alone Complex). The reason I chose this particular subject was because of the versatility of the Tachikoma. It has all kinds of moving parts making it an extremely fun rig to work on and with.
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